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[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice a freeze, later a crash in the editor Expected result: ed... Read more
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity2. Open "Test" scene3. Click "MapGenerator" game o... Read more
Physics.Raycast hits ghost collider if gameObject has attached Character...
Steps to reproduce: 1) Download attached project 'BugReport_Physics_Raycast.zip' and open in Unity2) Open scene 'Scene' and press Pl... Read more
Appdata_t Position vertex value within Shuriken is changing as a global ...
Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity2) Open scene 'bug'3) Select 'Particle System' particl... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console.The issue only appears on Mac Minis.Not reproducible with iMacs and M... Read more
Debug.Log() was called twice when executed
To reproduce: 1. Download attached project "Assets.zip" and open in Unity2. Open "Main" scene3. Enter to Play mode4. Press "Button" ... Read more
UI.Button.OnClick Event is firing twice
To reproduce:1. Open attached Unity project "ButtonTest.zip"2. Open "Main" scene3. Go into Play Mode4. Press the button Expected res... Read more
Editor stops responding when stepping into method and stopping debugging...
Steps to reproduce: 1. Open attached project2. Open "dds_test" scene3. Open "dds_script" script with Visual Studio 20174. Insert a b... Read more
Animation freezing into pose
How to reproduce:1. Open the "repro" project2. Open the "scene" scene3. Press Play and observe the animations Expected result: The a... Read more
"SV_Depth" not written to shader
Reproduction steps: 1. Open "MinimalReproProject.zip" project in 5.6.1f12. See the Depth of the Sphere and Image3. Open the same pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"