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DontDestroyOnLoad executed in edit mode makes GameObject disappear from ...
How to reproduce:1. Open the attached project2. Create empty game object in the scene3. Drag SceneManager.cs script to it4. Notice t... Read more
Enlighten Cluster mesh triangulation differs from original mesh and can ...
To reproduce: 1. Open attached project (754298.zip)2. Open "terrain_shadow" scene3. Open Lighting window4. In the Scene tab, click B... Read more
[Labels] Label information of an asset are read from Library instead of ...
Steps to reproduce: 1. Open attached project2. Select 'Cube.prefab' in project tab3. Notice it has a 'Test' label on it4. Open the a... Read more
[Breakpoint][OSX] Cursor freezes/disappears when breakpoint is reached
Steps to reproduce: 1. Open Unity on OSX;2. Create new project;3. Import attached 'testBreakpointCursorBug.unitypackage' package;4. ... Read more
Image causes crash when changing GraphicsAPI in VR sample project
Repro steps:1) Open my attached project and Flyer scene in it2) Enable the bottom Background element in Hierarchy window3) Switch Gr... Read more
[UI] Moving timeline slider creates unwanted Anchor keys
How to reproduce:1. Open the attached project2. Open the Scene3. Click on LayoutElement object under Canvas > Vertical Layout4. O... Read more
[iOS] App freezes if WWW is loaded with 403 url and WWW.Dispose() is cal...
1. Open attached project2. Press "Send request" twice3. App will freeze Regression from 5.2.3f1 Read more
MonoDevelop 5.9.6 new saved file opens with "��u" symbols instead of its...
To reproduce:1. Create new project2. Create new script file, save it3. Open that new file in MonoDevelop 5.9.6 (as installed with Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template