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[Android] Player crashes with an error "Unable to instantiate fragment c...
How to reproduce:1. Open the "IN_65631" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Visual Effect Subgraph Operator asset does not open when a default empty...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler
1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more
HingeJoint Anchor Gizmo duplicates when you move it around
1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more
[Profile Analyzer] Console warning when using Compare and clicking the F...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
The Player crashes on Mesh::`vector deleting destructor' when quitting
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run4. Ob... Read more
[Backport] [Linux] A "Not Responding" dialog window opens up in the Play...
How to reproduce:1. Open the attached project (SplashTest.zip)2. Press Ctrl+B to build and select a build location3. Notice the midd... Read more
UI size changes unexpectedly when switching PanelSettings Render Mode fr...
Steps to reproduce: Create a new Unity Project Create a UI Document (Assets > Create > UI Toolkit > UI Document) In the new... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
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