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[UI] Too much empty/unused space before Compression Method property in t...
How to reproduce:1. Create a new project2. Open Build Settings window3. Observe platform properties4. Switch between platforms Expec... Read more
[LowHangingFruit][Animation] Tooltip is missing for the "Auto Live Link"...
Tooltip is missing for the "Auto Live Link" button in the Animator window, Refer attached video Steps to repro:1. Create a new proje... Read more
[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more
Asset thumbnail is not updated if texture is modified outside of unity e...
To reproduce: 1. Download attached project.2. Look at New Material thumbnail color.3. Modify Image via external program, make it dif... Read more
[ProBuilder] ArgumentNullException on replacing a prefab while exporting...
When Prefab GameObject is exported and replaced with existing Prefab Asset then it causes the editor to throw ArgumentNullException,... Read more
[ProBuilder] Center Pivot tooltip contains a typo
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Hover over the Center Pivot option3. Notice that the toolt... Read more
[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Create a new shape and select it3. Enter either edge or fa... Read more
[ProBuilder] Poly Shape vertices do not snap to the grid
Steps to reproduce: 1. Create a new project, or open an existing one2. Make sure that the ProBuilder toolbar is open3. Make sure tha... Read more
[HDRP] Shaded Wireframe scene view flickers and it is not stable
Steps to reproduce: 1. Open any existing HDRP project2. In the scene view, switch to Shaded Wireframe mode3. Move around in the view... Read more
Terrain Lit Opacity as Density option causes alpha'd areas on the 5th la...
1. Create a Terrain GameObject2. Add some terrain layers to the Terrain GameObject - Note: Terrain Tools Sample Pack is on the asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask