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The position of the cursor is wrong in the input field
Steps to reproduce:1. Run the main scene.2. Continuously input any keys in the "input field".3. Notice that the position of the curs... Read more
The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...
To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip)2. Add testing.cs script to the Main Camera3. Select ... Read more
[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Build for WSA5. Observe t... Read more
[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step:1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines.2. Build with Vulkan api... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce:1. Open attached Unity project "AssetBundles.zip"2. in the menu bar, click test --> testload3. Observe "public stati... Read more
UI Image does not block button Raycast if it is its child
To reproduce:1. Open attached Unity project "BugTest.zip"2. Open "Test" scene3. Go into Play mode4. Click on the green image5. Click... Read more
GO selection automatically reset to root selection when picking another ...
2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more
Setting PlayerSettings.MTRendering through editor script does not update...
To reproduce: 1. Download and open attached "repro948496.zip" project.2. Go to Menu ->Function ->Bug to trigger the script.3. ... Read more
Editor crashes at BackupState::FileToMemoryID::operator() when importing...
Steps to reproduce:1. Download 948532_repro.unitypackage from cloud2. Create new project3. Import package Results: Editor crashes wh... Read more
[iOS] Backbuffer has the correct information, but it is never getting pr...
Reproduction steps:1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB).2. Open the custom builder through the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow