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Particle System Sub Emitter maximizes CPU usage up to 95%
Reproduction steps:1. Download project "Particle Bug.zip" and open in Unity2. Select object "Problem Particle System" in Hierarchy3.... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter Play mode and observe Game view4. Build & Run5. Obse... Read more
VideoPlayer throws errors in the Windows Standalone build if more than o...
Reproduction steps:1. Open the attached project "VideoTest.zip";2. Open "main.unity" scene;3. Observe that there are two Quad compon... Read more
Creating an AnimationClip using Animation window when the GameObject has...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Select "Cube" in the Hierarchy window4. Open Animation window ... Read more
[MSE] Lightmap indices are set incorrectly on lightmap static objects af...
Reproduction steps:1. Open the attached project "BugSubmission.zip";2. Open project to “Menu” scene;3. Press “Load Scene” to load in... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more
OnEndDrag() gets called when one of the drag buttons is released while t...
Steps to reproduce:1. Open attached project "947312.zip"2. Open "Bug Sample" scene3. Enter play mode4. Begin dragging image with Lef... Read more
[Multiplayer] connectionToClient variable is not set on Spawned objects
connectionToClient variable is set only on Player object. So when you try to use this variable (for example for SpawnWithClientAutho... Read more
Screen position out of view frustrum when scene camera moves far away fr...
To reproduce: 1. In a Scene view, hold RMB and then shift + W to move away from the origin.2. Move the camera until the errors in th... Read more
Scroll view has its Vertical scrollbar's size value reset when Play mode...
To reproduce: 1. Download and open attached "New Unity Project 11.zip" project.2. Expand Canvas->Scroll View and select "Scrollba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow