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[UGUI] Batches count is different if camera is more than 200 units away ...
To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more
"Unity has stopped working" window is skipped when the Editor crashes
Reproduction steps:1. Open the attached project "crashHandler.zip"2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
ServicesGateway URL is misspelled as "serivices.unity.com" in UnityConne...
How to reproduce:1. Open a new project2. Fail to connect Actual result: Failure to connect to Unity servicesExpected result: Success... Read more
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
Crash on Texture::TextureIDMapInsert when opening a specific project
Reproduction steps:1. Open the attached “IN-99562.zip”2. Observe the crash Reproducible in: 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 60... Read more
wasPressedThisFrame always returns false on macOS when Caps Lock is enabled
How to reproduce: Open the “UnityInputTest.zip“ project Open the “main“ Scene Enter Play Mode Enable Caps Lock Press the “a“ key on ... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Changing “Mesh Decal Bias Type” to “Depth Bias” on Decal Simple material...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Shader Graph Templates window (Project windo... Read more
MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop2. Create new file3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
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- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered