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[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps: 1. Create and instantiate any prefab asset 2. Add two components to it ==> Both components are added with '+' sign 3. Select ... Read more
[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...
Steps: 1. Add empty GameObject 'Root' and 'Cube' 2. Parent 'Cube' under the 'Root' 3. Make a prefab out of it 4. Open 'Root' in Pref... Read more
IL2CPP build cannot generate Ahead-Of-Time code
How to reproduce: 1. Open user-submitted project (AotBug.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Press "Test" bu... Read more
[Shortcut Manager] Certain keybinds fail when Russian Display language i...
How to reproduce: 1. Change your Windows Display language and the keyboard layout language to Russian 2. Create a new Unity Project ... Read more
Sprite Sheet grid artifact appears when clicking drop-down menus
How to reproduce: 1. Open the attached project 2. Select Assets/Sprites sprite sheet 3. In the Inspector window, click several times... Read more
IL2CPP build cannot create process
How to reproduce: 1. Open user-submitted project (UnityFileBrowser.zip) 2. Open scene "FileBrowserDemo.unity" 3. Ensure scripting ba... Read more
[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce: 1. Start a new project 2. Switch to Android and go to Player Settings 3. Set the Default Icon to any other custo... Read more
Memory usage increases over time when moving between scenes and instanti...
To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more
[Oculus GO] Black screen on relaunch
apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion