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Build a certain scene crashes the Editor in AddBuildAssetInfoChecked
To reproduce: 1. Open the project, attached by the user (Breeze.zip)2. Add "BattleRoom" scene to the build settings3. Build the proj... Read more
Cancel import dialog when skipping transcode after 'Reimport All' or dup...
Steps to reproduce:1. Import video clip2. Duplicate video clip3. Press Skip All4. Notice that cancel import dialog appears Alternati... Read more
[OSX] File dialog window position locked after clicking ‘Open’ in Unity ...
Steps to reproduce:1.Open Unity2.Click on ‘Open’ to open the file dialog window3.Attempt to move the file dialog window Expected res... Read more
Using CommandBuffer.DrawRenderer with a SkinnedMesh causes incorrect ani...
Steps to reproduce:1. Open QA's attached project2. Open scene "scene"3. Select "Main Camera"4. In the Inspector scroll down and chec... Read more
Text Meshes disappear when changing the z position of a sprite that does...
Take a look at the gif attached for a demonstration of the problem. In the attached project, open UserInterfaceScreen and find the s... Read more
UI Button doesn't work unless the graphic is on the same object
Cannot click on a UI button when its target graphic is assigned to a graphic located on a different GameObject. Repro steps:1. Downl... Read more
Crash when applying prefab
Crash occurs 100% of the time. 1. Open the attached project and open the scene "UserInterfaceSkeleton"2. Delete the GameObject: User... Read more
Material and Sprite of a Sprite Renderer are not changed while using "Ma...
Reproduction steps:1. Open the attached project "Material animation bug report.zip";2. Open the MaterialAnimation.unity scene and en... Read more
Assembly::GetTypes() returns empty array for UnityEngine assembly
To reproduce: 1. Open the project, attached by the user (GetTypesBug_2017_2.zip)2. Go to Window -> Execute Test3. In the Console,... Read more
ArgumentNullException when setting GameObject in Event
How to reproduce:1. Create new empty project2. Start Collab3. Create UI -> Button4. Add new event subscription on OnClick()5. Cli... Read more
All about bugs
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Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method