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Application.CaptureScreenshot has strong artifacts with cubemaps
How to reproduce: 1. Open the attached project 2. Open Supersampling test scene and press play 3. First make game view as small as ... Read more
[BlendShape] Increasing Blend Shapes value to 100, the Cloth component d...
When you increase the value of Blend Shapes from 0 to 100, Cloth component distorts (look the attached gif). Reproduction steps: 1.... Read more
Unity crashes during EmitterStoreData process when a Particle System is ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more
[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...
After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in... Read more
Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...
Reproduction steps: 1. Open the project 2. Open the only scene available 3. Play the scene 4. Wait for the script to finish -Observe... Read more
[Mobile] Light does reflect off of static objects when Baked GI is used ...
When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more
[DX12] Alt+Tab when fullscreen causes application to hang
Repro steps: 1. Build & run the attached project using DX11 or DX12 2. Toggle full screen using GUI button 3. Alt+tab to another wi... Read more
Crash at commit
Receiving unhandled NULL exception Launching bug reporter Obtained 25 stack frames. #0 0x00000101d5b94b in -[CocoaMainMenu validate... Read more
Probes.Update stalls the main thread on certain processors
Steps to reproduce: 1. Download and open the attached project 2. Open(or build) the Windows build located in case_847097-AsyncIssues... Read more
NullReferenceException when using EditorSceneManager.SaveOpenScenes() af...
To reproduce: 1. Open the attached project 2. Open the only scene 3. Select "GameObject" in the hierarchy 4. In the inspector click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects