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IL2CPP not correctly handling function pointers that have function point...
How to reproduce:1. Open the attached project ("il2cpperror.zip")2. Make a Build3. Observe the output in the Console Expected result... Read more
[Android] Time.deltaTime is not stable when building on devices with 90h...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
Scene window stuck in orbit after context menu click from Hierarchy
Tested on macOS 12.2 on Trunk version 2023.1.0a1.1 The scene window gets stuck in orbit after opening a context menu from the Hierar... Read more
Crash on EvaluateSlow when running particle system
How to reproduce: Open the user attached project Add the CRASH prefab to Hierarchy In Hierarchy select Canvas -> Button In the In... Read more
Emission colors are incorrect when converting materials from Built-in to...
How to reproduce:1. Open the attached project "UrpMatConversion.zip"2. Select "Render Pipeline" in the Hierarchy window3. Change Ren... Read more
Exception for unresolved inflated type arguments
Steps to reproduce:1. Open the attached project "BundleGenericFields.2.zip"2. In the top menu run "Build Asset Bundles/Normal" Expec... Read more
[iOS] Player's resolution changes when opening a Scene with a different ...
How to reproduce:1. Build And Run project “TestiPadSplit.zip” on an iOS device that supports Split View2. Open other application in ... Read more
Supported APIs test errors when validating UWP app with Windows App Cert...
How to reproduce:1. Create a new Unity project2. Open File>Settings...3. Switch Platform to UWP4. Build the project5. Open the bu... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps:1. Open the user's attached project2. Open Window -> Rendering -> Lighting3. Create new Lighting settings4.... Read more
Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List