Search Issue Tracker
UncompressedAssetBundle and ChunkBasedCompression create large sized ass...
Steps to reproduce: 1. Download and open the attached project 2. Build Asset Bundles (Assets/Build AssetBundles) 3. View the project... Read more
Key Modifiers (ALT, CTL, SHIFT) behave improperly. Keys not always repor...
Reproduction Steps: 1. Open project 2. Build and run the project. Note: The window displays the state of each ALT, CTL, and SHIFT ke... Read more
FormerlySerializedAs Attribute does not set field values
STR: 1. Open the "Repro Scene" scene in the project 2. Change the "Font Color" value in "Repro Class (script)" component on both "No... Read more
IL2CPP build crash related to generics with interface parameters
Steps to reproduce: 1. Open attached project 2. Build to Il2Cpp platform 3. Run build and notice that it crashes Reproduced with: ... Read more
Fade to skybox image effect doesn't work in a built project
Steps to reproduce: 1. Open the attached project 2. Open 'TestSceneBug' scene 3. Build it for PC standalone 4. Open the built proje... Read more
[FrameDebugger] Left side tree view does not always reflect renames to g...
Reproduction steps: 1. Create a new Unity project. 2. Create a new object (e.g. sphere). 3. Open "Window > Frame Debugger" 4. Click ... Read more
'Target minimum iOS Version' ignores integer input
To reproduce: 1. Create and open new project 2. Open build settings 3. Choose iOS build 4. Open Player settings 5. Write any intege... Read more
[Android]Unity 5 Bundle code is slower than Unity Legacy Bundles
1. Open attached project 2. Go to VacasPack->Vacas0 and duplicate images till there is a total of 200mb< images 3. Select all the Va... Read more
Crash on opening project
To repro: 1. Open project attached. Actual result: Unity Crashes. Stacktrace: #0 0x00000100cd9408 in Object::GetClassID() const... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects