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Importing large .obj file crashes the Editor
To reproduce: 1. Import the attached .obj file into a new project (saidaAMNESIX.dcm.obj) Expected: the Editor doesn't crash due to c... Read more
[SPI] Target Eye makes left eye empty and right eye entirely black
When setting one camera to render to the left eye but another camera to render to the right eye, if Single Pass Instancing is chosen... Read more
AssetDatabase.FindAssets is not able to find asset which has the flag Hi...
Reproduction steps:1. Open the attached project "HideInHierarchyTest.zip";2. Go to Window and open "Create Test Asset Window";3. Sel... Read more
ExecuteMenuItem requires different arguments in macOS and Windows
Steps to reproduce: 1. Open attached project on windows2 In top menu go through all 'Test' options (Test1, Test2, Test3, Test4)3. No... Read more
[Regression] UI elements are rendered at old position after enabling ina...
To reproduce:1. Open the "SceneMenu" scene in the user-provided project2. Enter the Play mode3. In the Scene, note that MenuUI/Boxes... Read more
Is On (Inspector) setting of Toggle GameObject does not update its visua...
Steps to reproduce:1. Open any Unity project/Create new2. RMB in Hierarchy->UI->Toggle or GameObject->UI->Toggle3. Selec... Read more
[Tilemap] Gameobject attached to the tile is not removed from Tilemap pa...
How to reproduce:1. Download attached project files2. Open "Test" Scene3. Try to delete one of these tiles Expected result: GameObje... Read more
[Regression] Wrong normal map decoding after setting Android or iOS buil...
Prerequisites:You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open attached... Read more
[Visualizations] PLM Baked Albedo visualization textures does not update...
If scene visualization is set to Albedo and PLM is the selected lightmapper, moving objects with albedo textures in auto mode causes... Read more
Copying and pasting keyframes in Animation window mixes up their values
To reproduce: 1. Open the project, attached by the user (TEST2.zip)2. Open "anim" scene3. Select Cube in the Hierarchy4. In the Anim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector