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0
votes
Won't Fix

[Visualization] Scene visualization modes doesn't work with zbiasing

Progressive Lightmapper

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Dec 02, 2015

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Version/s: 5.4.0a4

To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps with Auto4. Notice that there is ZBiasedPlane show in game vie... Read more

0
votes
Won't Fix

[ImageEffects] Tonemapping Color Grading "Fast Mode" makes LUT inconsistent

Image Effects

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Dec 02, 2015

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Version/s: 5.4.0a4

Using "Fast Mode" for Tonemapping Color Grading component makes LUT results inconsistent. Result with some LUTs is correct, with oth... Read more

0
votes
Fixed

[PlayableAPI] Mixing animations causes blent game object to jump

Animation

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Dec 01, 2015

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Version/s: 5.4.0a4

Reproduction steps:1. Open attached project.2. Open and play "Scene" scene.3. Click on "Fire Grenade". Actual behavior: left model t... Read more

0
votes
Fixed

[enableEmission] Typo in warning CS0618, which says to use emission.enable

Shuriken

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Dec 02, 2015

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Version/s: 5.3.0f2

Repro steps:1) Open my attached project and the only scene in it2) Notice one warning(CS0618) and one error(CS1061) in the console3)... Read more

0
votes
Fixed

[TreeViewUtility] NullReferenceException when trying to configure Avatar

Animation

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Nov 16, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project (link bellow)2. Open scene "golem totally awesome"3. Select "golem mecanim" in hierarch... Read more

0
votes
Fixed

[VR] Crash on Camera::ClearNoSkybox

VR

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Dec 01, 2015

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Version/s: 5.2.3p1

Repro steps:1) Open the project I attached and the only scene in it2) Connect Oculus Rift to your PC3) Play the scene4) Notice the c... Read more

0
votes
By Design

Assets imported to the scene in 5.1 and 5.2+ versions of unity gets diff...

Assets Management

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Dec 03, 2015

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Version/s: 5.2.3f1

Reproduction steps:1. Download and duplicate attached Unity project.2. Open first project with 5.1 version of Unity and add "milk_pr... Read more

1
votes
By Design

[StandardShaderUI][MultiEdit] Changing emission intensity on multiple ma...

Shaders

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Dec 03, 2015

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Version/s: 5.3.0f3

To reproduce:1. Open attached project2. Open scene 13. Select Blue and Red materials4. Increase their emission intensity5. Notice th... Read more

0
votes
Fixed

StateMachineBehaviours get stripped out when building with IL2CPP

IL2CPP

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Oct 08, 2015

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Version/s: 5.3.0b1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note the errors in the Xcode log:Could not produce class with ID ... Read more