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Editor crashes at prcore::BlitImageRemapNoScale when creating sprite wi...
Steps to reproduce:1. Download 944413_repro.zip2. Open "test" scene3. Enter play mode Results: Editor crashes when creating sprite f... Read more
[MacOS] Crash in EXC_CRASH (SIGABRT) when trying to use System.Net.Socke...
How to reproduce:1. Open user's attached project2. Open "CrashUnity" scene3. Press play-- Unity crashes Reproduced with: 2017.2.0b3,... Read more
Standard shader shadow is incorrect with Albedo Alpha smoothness
How to reproduce:1. Download attached project file2. Open "main" Scene Actual result: Standard shader shadows treat albedo alpha cha... Read more
[macOS] Unable to debug managed DLL using Visual Studio for Mac
Visual Studio for Mac can't debug DLL code. Debug works as expected on non-DLL scripts.Visual Studio can debug DLLs on Windows as ex... Read more
[OSX] WebRequestUtils.MakeInitialUrl causes CPU spikes
To reproduce:1. Open project attached by QA on computer with OS X2. Open "main" scene3. Open profiler tab, enable record and deep pr... Read more
GUI.Toolbar, drawn via custom property drawer, is drawn at the top of th...
To reproduce: 1. Open the project, attached by the tester (guiToolbar.zip)2. Select the Main Camera in the Hierarchy3. Observe the t... Read more
After Facebook support installation Standalone build finishes with errors
How to reproduce:1. Create empty project file (notice that Facebook support should be installed later)2. Try to build it on standalo... Read more
Importing large .obj file crashes the Editor
To reproduce: 1. Import the attached .obj file into a new project (saidaAMNESIX.dcm.obj) Expected: the Editor doesn't crash due to c... Read more
[SPI] Target Eye makes left eye empty and right eye entirely black
When setting one camera to render to the left eye but another camera to render to the right eye, if Single Pass Instancing is chosen... Read more
AssetDatabase.FindAssets is not able to find asset which has the flag Hi...
Reproduction steps:1. Open the attached project "HideInHierarchyTest.zip";2. Go to Window and open "Create Test Asset Window";3. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window