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Scene saves very slowly when it contains a lot of prefabs
Reproduction steps1. Open the project inside of "DimensionBrothers.zip"2. Open the "Level2_demo" scene3. Make any change to the scen... Read more
ScriptedImporter Shader.Find returns null the first time the project is ...
How to reproduce:1. Download the user-submitted project ("ScriptedImporterShaderTest.zip")2. Make sure that it doesn't already have ... Read more
[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...
How to reproduce:1. Open user-submitted project (NUnitRetry 2)2. Open Test Runner window3. Run all the Play Mode tests Expected resu... Read more
Scriptable Render Pipeline Component values of the Camera are not pasted...
How to reproduce:1. Open user attached project "copyHDRP.zip"2. Select "Main Camera" GameObject3. Right Click on the Camera Componen... Read more
[HDRP] Illumination of the scene in the Game View slightly changes when ...
How to reproduce:1. Open user attached project "copyHDRP.zip"2. Select "Main Camera_2" GameObject3. Disable and then Enable selected... Read more
[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...
How to reproduce:1. Extract attached Unity project2. Open DevelopmentProject3. Build and Run on a device Reproduced with: 2019.1.0b5... Read more
[Editor] Unable to change editor "Layout" after importing any asset or a...
Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more
Memory remains in use after each update to the Text Element when targett...
How to reproduce:1. Open the user-submitted project ("Canvas Repro.zip")2. Build the project and observe its memory usage in the tas... Read more
WebGL build is not respecting the StringComparison.InvariantCultureIgnor...
How to reproduce:1. Open the attached project2. Go to Menu bar -> File -> Build Settings -> Switch to WebGL platform and bu... Read more
ShaderLab shader is causing Unity to crash when closing the Editor or up...
How to reproduce:1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crashActual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open