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Screen.width differs per one pixel at the start and end of frame when as...
To reproduce:1. Open project attached by QA2. Open "testing" scene (if not opened)3. Hit play and make sure that aspect ratio is set... Read more
Animation exit time/transition is skipped if you modify an animator para...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Select the Animator asset4. Check/uncheck the Wave p... Read more
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when entering a Play ...
Unity Editor crashes when entering a Play mode, while Animator Controller Bundle is loading. Reproduction steps:1. Open the attached... Read more
Capsule Collider bounds return different value when setting properties i...
Steps to reproduce:1. Open attached "CapsuleBug.zip"2. Enter play mode3. Observe console output - 2 colliders with same setting have... Read more
CanvasRenderer.cull cannot be set to false if it is set to true on Awake...
To reproduce: 1. Open the project, attached by the tester (cullBug.zip)2. Open "scene" scene3. Enter Play mode, cull is set to true ... Read more
Asset Serialization Mode Force Text saves NavMesh in binary
To reproduce: 1. Open the project, attached by the tester (forceTextBug.zip)2. Bake the NavMesh3. Find the baked NavMesh in the Asse... Read more
Mixed lighting does not differentiate between static and non-static obje...
Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more
Incorrect character position when using additive animation without a mask
Steps to reproduce:1. Open the attached project2. Open the Assets/ReproScene.unity3. Play the scene4. Observe the incorrect characte... Read more
In Multi-Scene editing, changing active scene leaves NavMesh settings of...
To reproduce:1. Open attached Unity project "NavMeshWindow.zip"2. Observe that scenes "1" and "2" have different Navigation Bake con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor