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[Android] IL2CPP fails to build with vanilla Facebook SDK
Steps to reproduce: 1) Download attached project ' Facebook780AndroidIL2CPP.zip' and open in Unity 2) Make sure platform is set to A... Read more
Override existing menu Items does not work until reimporting scripts
Reproduction steps: 1. Open attached project 2. In menu bar - GameObject/3D Object/Cube 3. Notice that Cube is added to the scene 4.... Read more
Unity fails to load internal dll due to it being on an Unknown architecture
Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console: Failed to determ... Read more
AudioClip.GetData returns samples that are missing parts of the original...
To reproduce: 1. Open the attached project 2. Listen to the audio clip in the "Assets" folder "Sample Clip" 3. Enter play mode 4. Pr... Read more
[iOS][LocationServiceStatus] is false
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run the "Scene" for iOS. 3. Click the "GetLocation" button ... Read more
Calling Caching.CleanCache() method fails when there is a cached assetBu...
To reproduce: 1. Open attached project 2. Open "TestScene" 3. Open console window 4. Enter play mode Expected result: Caching.Cle... Read more
Standalone build with Graphics job enabled leaks memory
Reproduction steps: 1. Open the project provided 2. Enable Graphics job (Experimental) in player settings 4. Open Task Manager 3. B... Read more
Shader upgrader fails if skipping Unity versions
- Import Edy's Vehicle Physics project from the Asset Store in an older Unity version (in my case Unity 5.5.0b5) - Open the project ... Read more
When changing model's pivot point location in Blender, the same part of ...
Steps to reproduce: 1. Open attached file 2. Open "Scene0" scene. Scene contains "Original" (imported directly from Blender) and it'... Read more
Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce: 1. Build and run attached project 2. Observe that all text fields in the game render as pink squares Notes: this only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
- Video contains artifacts when played in the Video Preview section in the Inspector Window
- UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is selected
- The Random Value option in the Set Attribute Block gets disabled and the "B"/"Max" value lost when upgrading to Unity 6
- Crash in ParallelSortExtensions::ParallelSort