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[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Content issues in Mecanim FAQ
Content issues in Mecanim FAQ Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/MecanimFAQ.html "We are using the legacy animation ... Read more
The Object Hierarchy is not preserved when Objects are Imported using Sc...
Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more
Unity Player doesn't scale to match Screen Resolution correctly when mov...
Reproduction steps:1. Open user attached Project2. Build the Game3. Open the Player in Windowed mode4. Move the Window to a differen... Read more
Unhandled Exception on a specific script when converting byte list to array
To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line on... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
Draw Instanced is disabled by default on a new Terrain GameObject
Reproduction steps:1. Create a new project2. Install the “com.unity.terrain-tools” package3. Create a new Terrain GameObject in the ... Read more
[ECS] NotImplementedException exception is thrown on Standalone Builds w...
Reproduction steps:1. Open the attached project ("case_1230602-LightLambda.zip")2. Open the repro scene ("SampleScene")3. Enter Play... Read more
This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation