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Child object changes scale when it is duplicated
Duplicated child object changes scale if parent scale variables are not equal and child rotation are not equal to 0 or 90. Reproduc... Read more
ProjectSettings/GraphicsSettings.asset changes everytime platform is cha...
How to reproduce: 1. Create new project 2. Go to 'Edit > Project Settings > Editor > Asset Serialization and set it to 'Force text' ... Read more
Editor Crashes When Game View is Behind of Asset Store Window at the Start
Reproducible on: 5.4.2p3 5.4.2p2 5.4.2f2 5.4.1f1 Not Reproducible on: (Unity hides all other windows at start) 5.6.0a2 5.5.0b10 (W... Read more
[Android] IL2CPP fails to build with vanilla Facebook SDK
Steps to reproduce: 1) Download attached project ' Facebook780AndroidIL2CPP.zip' and open in Unity 2) Make sure platform is set to A... Read more
Override existing menu Items does not work until reimporting scripts
Reproduction steps: 1. Open attached project 2. In menu bar - GameObject/3D Object/Cube 3. Notice that Cube is added to the scene 4.... Read more
Unity fails to load internal dll due to it being on an Unknown architecture
Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console: Failed to determ... Read more
AudioClip.GetData returns samples that are missing parts of the original...
To reproduce: 1. Open the attached project 2. Listen to the audio clip in the "Assets" folder "Sample Clip" 3. Enter play mode 4. Pr... Read more
[iOS][LocationServiceStatus] is false
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run the "Scene" for iOS. 3. Click the "GetLocation" button ... Read more
Calling Caching.CleanCache() method fails when there is a cached assetBu...
To reproduce: 1. Open attached project 2. Open "TestScene" 3. Open console window 4. Enter play mode Expected result: Caching.Cle... Read more
Standalone build with Graphics job enabled leaks memory
Reproduction steps: 1. Open the project provided 2. Enable Graphics job (Experimental) in player settings 4. Open Task Manager 3. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects