Search Issue Tracker
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps:1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project2. Make sure that the "Sprites-De... Read more
[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off
How to reproduce:1. Create a new LWRP Unity project2. In Project Settings > Player set the Color Space to 'Gamma'3. In the LWRP A... Read more
Long Component name labels are not fully visible on Add Component menu
How to reproduce:1. Open the attached "1124990_repro.zip" project2. Select any GameObject from the Hierarchy window3. In the Inspect... Read more
[Collab] "Cannot submit change to server" error when two people publish ...
To reproduce:1. Open any project from Collab2. Have two people working on the project at the same time3. Both people should edit the... Read more
ECSTestsFixture Teardown Internal Assert Exception is thrown when runnin...
Steps to reproduce:1. Open the Project "case_1120592-UnitTestError"2. Open Test Runner3. Run Editor Tests Expected result: tests pas... Read more
Editor crashes with mono_aot_get_cached_class_info when entering Play Mo...
How to reproduce:1. Open attached OC project "TD-World2"2. Enter Play Mode------------------------------Observe the crash OR3. Close... Read more
Reparenting RectTransform with worldPositionStays=false still modifies a...
Note: See comment further down in case for repro without Prefabs. How to reproduce:1. Open the attached project ("Canvas Rect Transf... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce:1. Download and open the attached project2. Drag the "broken" prefab into the scene Result: crash Reproduced on 2... Read more
Windows Standalone build takes a long time to close when GC.ReRegisterFo...
Steps to reproduce:1. Download and open the attached project2. Build and run for standalone3. Wait until the first logo finishes4. P... Read more
Prefab Instance's Serialized Fields are not saved when changing them via...
How to reproduce:1. Open "Scene" scene in the attached "TestObjectsNotSaved.zip" project2. Open Window > CUSTOM3. Press "Assign r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code