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0
votes
Won't Fix

Exporting a material includes textures that were assigned to other shaders

Asset - Database

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Aug 10, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Fixed

[UI] "Press and Release" for Press Interaction does not trigger action o...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more

0
votes
By Design

[VFX] Can't edit values of Matrix4x4 Node when created as a Property

Package: Visual Effect Graph

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Nov 10, 2020

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Version/s: 10.2.0

Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

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Oct 29, 2021

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Version/s: 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached 'RulesetBug' project2. Open the 'Default.ruleset' file and note that Action is set to 'None'... Read more

1
votes
Fixed

Rigidbody recalculates its center of mass when moving its child Trigger ...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open project “My project (1)”2. Open “SampleScene”3. Enter Play Mode4. Select “Parent” GameObject from the Sce... Read more

0
votes
Won't Fix

HDR color changes to a different outcome when any modifier is changed du...

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open the attached “Bug” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Observe th... Read more

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