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Exporting a material includes textures that were assigned to other shaders
Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
[UI] "Press and Release" for Press Interaction does not trigger action o...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more
Halo light goes through "Opaque" and "Transparent" shaded objects.
Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more
DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...
If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
[VFX] Can't edit values of Matrix4x4 Node when created as a Property
Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more
Ruleset file is ignored when using Roslyn analyzers
Reproduction steps:1. Open the attached 'RulesetBug' project2. Open the 'Default.ruleset' file and note that Action is set to 'None'... Read more
Rigidbody recalculates its center of mass when moving its child Trigger ...
Reproduction steps:1. Open project “My project (1)”2. Open “SampleScene”3. Enter Play Mode4. Select “Parent” GameObject from the Sce... Read more
HDR color changes to a different outcome when any modifier is changed du...
Reproduction steps:1. Open the attached “Bug” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code