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Shaded Wireframe shading mode does not display wireframes on the terrain
Steps to reproduce:1. Open user attached project (Wirefrime)2. Open Scene.unity3. Select shading mode to Shaded Wireframe4. Observe ... Read more
CalculatePath() fails to find a path between two valid connected locations
Steps to reproduce:1. Open the attached project(PathBug.zip)2. Open the Assets/BadPath.unity scene3. Play the scene (Ensure the Navi... Read more
[.NET 4.6] Editor crashes if an assembly was built with a reference to a...
Steps to reproduce:1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)2. Select the asset named "Slave Scritpa... Read more
The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce:1. Open attached project "922703.zip"2. Open "test" scene3. Enter play mode4. Hold 'A' or 'D' key to alter Horizo... Read more
[Windows7] WebGL build fails
Reproduction steps:1. Create a new project on Windows 7 machine.2. Build to WebGL.- "Failed running .. il2cpp.exe"(Screenshot attach... Read more
Overlay canvas is displayed differently on each Game View
Steps to reproduce:1. Open attached project "922883.zip"2. Open "test" scene3. Open two game views with different dimensions4. Enter... Read more
Stencil Rendering States do not get updated when setting via Shader.SetG...
Steps to reproduce:1. Open attached Unity Project in comment "SimpleRepro.zip"2. Load Scene "Stencil_SetShaderGlobal_Bug"3. Enter Pl... Read more
Timeline Track does not react to Mute/UnMute properties during Playmode
1. Open the attached "TimelineBug" project and "Repro" scene2. Select Cube prefab in Hierarchy, if you are using Default Editor layo... Read more
Fatal Error "CheckDisalowAllocation" when using DontDestroyOnLoad WebCam...
Steps to reproduce:1. Download "Sandbox.zip" attached by the user2. Connect an iOS/Android device with Unity Remote 5 opened in it3.... Read more
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