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1
votes
Fixed

[iOS] Significant GPU frametime increase when drawing primitives (cubes/...

iOS

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Build 'cubes' scene for iOS3. Go to 'Product/Scheme/Edit Scheme', change GPU frame ca... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

4
votes
Fixed

"Shader not supported on this GPU" error is thrown when stripping a Shad...

Shader System

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "UsePassStripping" project2. Build and Run the "SampleScene" Scene3. Observe the Cubes ... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

[Input System] When binding gamepad controls, triggerButton gets bound i...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more

4
votes
Fixed

[Playables] Most recent Animation Event is not triggered again when rese...

Animation

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Mar 26, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene2. Enter Pl... Read more

1
votes
Duplicate

[Windows] Cursor type rapidly changes when hovering it over the clickabl...

Windows

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.0a2

How to reproduce:1. Open the user’s attached “My project” project2. Enter the Play Mode in the “SampleScene” Scene3. Select the prin... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

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