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Lightmaps become broken on Unity 2017.2 and later when those were baked ...
The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more
WebClient and UnityWebRequest hangs when connecting to a local Wwise API...
How to reproduce: 1. Download and open attached project "WebClientTest" 2. Install and launch Wwise (added detailed steps how to in... Read more
Crash on adding Polygon Collider to transperent Texture with specific Tr...
How to reproduce: 1. Open the user-submitted project 2. Add the "hexagon-png-other-resolutions-276-240-pixels-553" sprite from the ... Read more
.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...
Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4: <LangVersion>4</LangVersion> Howeve... Read more
NullReferenceException is thrown when in Timeline window pressing "Home"...
How to reproduce: 1. Create new project 2. In Project window, create a timeline by right-clicking the window -> Create -> Timeline 3... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce: 1. Open user provided project 2. Build and run 3. Inspect camera movement jittering -- When ran in Fullscreen Wi... Read more
[TextMeshPro] Crash on UI::CreateUIVertexStreamInternal when resizing ca...
How to reproduce: 1. Open the "QATestScene.rar" project 2. Open the "EditorTest" scene 3. Press Play 4. Right Click to enable mouse ... Read more
Crash on GetLastPathNameComponent while importing package
How to reproduce: 1. Open the "Package Crash.zip" project 2. If Unity didn't crash, close Unity Actual result: Unity crashes. Repr... Read more
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...
How to reproduce: 1. Open the "PlayerLoop Crash.zip" project 2. Press Play 3. Exit Play mode 4. Repeat steps 2-3 Actual result: Uni... Read more
Crash on Object_CUSTOM_GetName when changing scene if Script Execution O...
How to reproduce: 1. Open the attached project 2. Open the "Level_01" scene 3. Open the Script Execution Order window 4. Press Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object