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1
votes
Fixed

[Light] Light component enums are now displayed as int not strings

Shadows/Lights

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Sep 30, 2015

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Version/s: 5.3.0b1

To reproduce:1. Create a light2. Check out it's component3. Notice enum like type (Directional, Point, Spot) is now displayed as int... Read more

0
votes
Postponed

[IL2CPP] NotSupportedException is thrown if custom marshaler is used

IL2CPP

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Sep 29, 2015

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Version/s: 5.1.2f1

1. Open attached project2. Build to iOS with IL2CPP3. NotSupportedException will be thrown Note: no repro with mono backend Read more

0
votes
Won't Fix

No e-mail being sent when inviting people to project from Services windo...

Connect

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Sep 30, 2015

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Version/s: 5.2.1p1

Tested in Unity 5.2.1p1 1. Open Service enabled project in Unity2. Open Services window and navigate to "Members" pane3. Enter e-mai... Read more

0
votes
By Design

[MultiScene] Multi scene bake leaves black splotches in place of other s...

Global Illumination

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Sep 30, 2015

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Version/s: 5.2.1f1

By design:If objects are baked "together" then there will be occlusion where the boxes are in scene 2. This will affect scene 1 as i... Read more

0
votes
Fixed

App crashes when the Speak button is used

iOS

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Aug 27, 2015

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Version/s: 4.6.7p1

To Reproduce:0. PlayerSettings GraphicsApi = Open GL ES 2.01. Build & Run application on iPhone with iOS92. Press On Button "ope... Read more

0
votes
Postponed

Skybox Workflow: Preview needs "Scene gizmo"

Graphics - General

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Jan 16, 2015

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Version/s: 5.0.0b20

Unity 5 comes with a much improved Skybox handling and for PBS, Skyboxes are really important. In that context, the Preview for Skyb... Read more

0
votes
Fixed

[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for sav...

Editor - Other

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Sep 22, 2015

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Version/s: 5.3.0a4

[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for saving confirmation and information is lost Steps to repro:1. A... Read more

0
votes
Fixed

[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy...

Editor - Other

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Sep 28, 2015

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Version/s: 5.3.0a4

[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy panel when multi-scenes are edited Steps to repro:1. Open t... Read more

0
votes
Not Reproducible

[MSE::Save] Deleting a scene from assets and saving it back from Hierarc...

Scene/Game View

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Sep 07, 2015

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Version/s: 5.3.0a3

[MSE::Save] Deleting a scene from assets and saving it back from Hierarchy throws exception Steps to repro:1. Open the attached proj... Read more

0
votes
Fixed

[MSE::Delete] Trying to load a scene which was deleted throws exception,...

Scene/Game View

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Sep 07, 2015

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Version/s: 5.3.0a3

[MSE::Delete] Trying to load a scene which was deleted throws exception, should show pop-up "cannot load deleted scene Steps to repr... Read more