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Memory Profiler throws NullReferenceException after closing and leaving ...
How to reproduce:1. Open attached project "HttpWebRequestLeakTest" and enter Play Mode2. Open Memory Profiler3. Close Memory Profile... Read more
[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...
How to reproduce:1. Open attached project ("case_1086987-WebTest-Proj")2. Build a WebGL build and run it3. Try moving the cube aroun... Read more
[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce:1. Download and open "ScaleRenderBug.zip"2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSettin... Read more
Default Quality Settings are deleted after Creating a Scriptable object ...
How to reproduce:1. Open the attached "QualitySettingsResetRepro.zip" Project2. Open the "QualitySettings.asset" in the "New Unity P... Read more
Editor freezes after Building & Running while in Play mode
How to reproduce:1. Open the attached project2. Open the "OfflineLobby.unity" scene3. Enter Play Mode4. Press Ctrl + B5. Build the p... Read more
SplatDatabase::CheckConsistency crash when opening a Gaia Scene
Steps to reproduce:1. Open User-Supplied project2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8Not ... Read more
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce:1. Open the original project2. Navigate to Project -> Assets -> Scenes and open SampleScene3. Enter Play mo... Read more
[Cinemachine] Framing Transposer Center On Activate disabled repositions...
Steps to reproduce:1. Open QA attached project2. Make sure that Center On Active is disabled3. Assign a new cube as a "Follow" targe... Read more
Package Tests are only added when making a package testable and adding a...
Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed2. Open Package Manifest in a Text Editor3. Open... Read more
[ECS] ComponentGroup.SetFilterChanged() does not filter unchanged compon...
How to reproduce:1. Open the attached project ("case_1133331-setfilterchange-bug")2. Open the repro scene ("SampleScene")3. Enter Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask