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Double and Float input fields accept "e", "t", "y", "i", "a", "f', "n" l...
How to reproduce: 1. Open "BugRepro" Unity project 2. Enter "Test" scene 3. In the hierarchy select "gameobject" 4. In public variab... Read more
Unity on Linux does not output 5.1 sound correctly
To reproduce: 0) Have 5.1 Audio system connected and working on each channel 1) Open attached project and scene 2) Play it 3) Contr... Read more
[WebRequest][Android][iOS] Memory increasing and application crashing on...
How to reproduce: 1. Open attached "CrashProject" 2. Build and run Player on Android device 3. Click on "UnityWebRequest" button 4. ... Read more
NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce: 1. Open attached Unity project "scriptableissue" 2. Load scene "Main" 3. Add AudioSource component to "tankG2018b"... Read more
[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe
Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro: - Open the GITest sce... Read more
Light probe visualization carries a huge cost even when not rendering du...
Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more
[Android] Gradle release build fails with java.io.IOException after swit...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Development Build is disabled in the Build Settings... Read more
System.Diagnostics.Debugger.Break() does not trigger a breakpoint
Steps to reproduce: 1. Download attached project 2. Open "test" scene 3. Enter play mode Expected results: Breakpoint is triggered ... Read more
Editor crashes at PhysicsManager2D::ConvertCollision2DToScripting when m...
How to reproduce: 1. Download attached project "case_1025511crash" 2. Play the scene Expected result: Unity does not crash Actual r... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce: 1. Open QA-supplied project "NodeTest.zip" 2. Open Scene called "MainScene" 3. Select Canvas GameObject 4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map