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Transitioning to an empty state causes layers to not blend properly
How to reproduce: 1. Open attached project (AnimatorBugProject.zip)2. Open scene demo.unity3. Play the scene4. Hit the 'Attack' butt... Read more
[Collision] OnParticleCollision() is not consistent while moving
Repro steps:1) open my attached player and run scene main_test2) Play the scene and select Start Game3) Try moving the Player object... Read more
NullReferenceException is thrown after adding event to multiple UI compo...
Steps to reproduce: 1. Open attached project2. Open scene "multiple buttons event test"3. Add one more Inspector window. Now, there ... Read more
[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...
Reproduction steps without project:1. Create a new project2. Create a Bark Material and choose a texture for it3. Assign this bark m... Read more
Editor will freeze after expanding UI dropdown in huge world space canvas
Steps to reproduce: 1. Open attached project2. Open scene "Crash"3. Select "Canvas" and notice that their width and height is 100000... Read more
[iOS] Incorrect caret position in InputField
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Build to iOS and run4. Click on the InputField- Note how t... Read more
Singleton EventSystem detected as duplicate between scene changes
Steps to reproduce:1. Download and open attached project "EventSystem Singleton Bug.zip"2. Open scene "1" and play it3. Wait 10 seco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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