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0
votes
Fixed

Transitioning to an empty state causes layers to not blend properly

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project (AnimatorBugProject.zip)2. Open scene demo.unity3. Play the scene4. Hit the 'Attack' butt... Read more

2
votes
Fixed
4
votes
Fixed

[Collision] OnParticleCollision() is not consistent while moving

Shuriken

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Sep 14, 2015

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Version/s: 5.2.0f3

Repro steps:1) open my attached player and run scene main_test2) Play the scene and select Start Game3) Try moving the Player object... Read more

1
votes
Fixed

NullReferenceException is thrown after adding event to multiple UI compo...

UI

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Sep 11, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project2. Open scene "multiple buttons event test"3. Add one more Inspector window. Now, there ... Read more

0
votes
Fixed
0
votes
By Design

[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...

Graphics - General

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Sep 10, 2015

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Version/s: 5.2.0f3

Reproduction steps without project:1. Create a new project2. Create a Bark Material and choose a texture for it3. Assign this bark m... Read more

0
votes
Fixed

Editor will freeze after expanding UI dropdown in huge world space canvas

UI

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Sep 14, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project2. Open scene "Crash"3. Select "Canvas" and notice that their width and height is 100000... Read more

0
votes
Fixed

[iOS] Incorrect caret position in InputField

UI

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Sep 10, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Build to iOS and run4. Click on the InputField- Note how t... Read more

0
votes
By Design

Singleton EventSystem detected as duplicate between scene changes

UI

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Sep 11, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and open attached project "EventSystem Singleton Bug.zip"2. Open scene "1" and play it3. Wait 10 seco... Read more