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"EditorUtility.scriptCompilationFailed" not flagging Package compilation...
Reproduction steps: 1. Open "Samples.zip" project2. Re-Open project3. Run Editor Tests Expected Result: Editor Tests don't run, beca... Read more
[iOS] 12.1.2 apps cannot consume as much memory as iOS 11.x apps
To reproduce:1. Open users attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to iOS device Expected result: ... Read more
Some models have missing submeshes when imported as .obj
Reproduction steps:1. Open attached project ("SubMeshBug")2. In the Project window, select "Ray Dagger" asset-- In Inspector window,... Read more
[macOS][Bolt] Non-root MenuItems do not show up in Window menu
To reproduce: 1. Download attached project “MenuItemTest.zip" and open in Unity2. Close "Bolt" window when it popups3. Press Window ... Read more
Media becomes unavailable after unloading related Asset Bundle
In addition: on Mac, no errors are thrown when video loading fails To reproduce:1. Open user's attached project, scene "TestAtlasOnA... Read more
[iOS] iPad 6th generation is identified as iPadPro10Inch2Genor or iPadUn...
To reproduce:1. Open attached project "Missing iOS Device.zip"2. Build for iOS3. Deploy Xcode project to an iOS device Expected resu... Read more
Editor doesn't handle DLL files created with an earlier version than the...
Reproduction steps: 1. Open "NetIlRepro.zip" project2. Enter Play mode3. Notice Error in Console4. Build and Run Standalone Player w... Read more
Subsequent animation transitions are cut short after interrupting an ani...
How to reproduce:1. Open user-submitted project (ANIMATOR_CURRENT_INTERRUPT)2. Select the 'xbot' GameObject in the Hierarchy window3... Read more
Unity Editor freezes when loading scenes with LoadSceneMode.Additive whi...
How to reproduce:1. Open the attached project ("case_1104986-TheLuministProject_Polish.zip")2. Open the repro scene ("Scenes/repro")... Read more
"Warnings: Internal: JobTempAlloc has allocations that are more than 4 f...
To reproduce:1. Open attached project2. Open "GameScene" scene3. Enter the Play Mode4. Observe console Reproducible with: 2018.3.3f1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes