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0
votes
Fixed

Integer field is displayed when having public Enum variables in classes ...

Inspector Framework

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Apr 01, 2018

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Version/s: 2018.1.0b13

To reproduce: 1. Open user's project 2. In Project window, select CustomAsset 3. Observe Inspector window Expected: public Enum var... Read more

0
votes
Fixed

Other folder contents don't appear in search if a particular folder is s...

Scene Hierarchy

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Apr 11, 2018

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Version/s: 2018.2.0a6, 2018.2.0a8

On selecting a folder in the project view, you can't search contents of other folders, even on unselecting it later. Steps to Repro... Read more

6
votes
Fixed

[VCS][PlasticSCM] Folder move and rename operations aren't handled corre...

Version Control

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Apr 11, 2018

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Version/s: 2017.4.1f1

Steps to reproduce: 1. Open attached project in PlasticSCM workspace 2. Enable PlasticSCM in editor settings 3. In project window, ... Read more

0
votes
Fixed

NonAlloc queries return RaycastHit arrays with null/empty members

Physics

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Apr 09, 2018

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Version/s: 2018.2.0a2

1. Open attached project 2. Open scene scene.unity - Note there is a Cube in the scene, along with two red Sphere gizmos 3. Play th... Read more

0
votes
Won't Fix

Animator component isn't created and no exception is thrown when creatin...

Animation

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Apr 10, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open any project 2. Create a new Cube GameObject and rename it to "Cu/be" 3. Open the Animation view and select... Read more

0
votes
Fixed

Adding Mesh Filter to object with already excising Mesh Filter throws ex...

Themes

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Apr 11, 2018

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Version/s: 2018.2.0a5

To repro: 1. Create project, add new Cube to scene. 2. Add component Mesh filter. 3. In appeared dialog window press Cancel. Act... Read more

0
votes
Fixed

[XR] Cubemap and Equirectangular textures have incorrect rotations when ...

XR SDK

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Apr 11, 2018

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Version/s: 2018.2.0a5

How to reproduce: 1) Open the attached project. 2) Run in editor or build using 2018.2.0a5+ 3) The red strip renders a portion of th... Read more

0
votes
Not Reproducible

[iOS][Mono] Mono build fails with "Cross compilation job UnityEngine.Adv...

Mobile

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Apr 12, 2018

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Version/s: 2018.2.0a6, 2018.2.0a8

How to reproduce: 1. Create a new project or open the attached one 2. Make sure that scripting Backend is set to Mono 3. Build iOS b... Read more

0
votes
Fixed

[LTRP] Switching to Android platform gives "Shader error in 'ShadowBlurM...

Shaders

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Apr 11, 2018

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Version/s: 2018.1.0b13, 2018.2.0a9

Steps to reproduce: 1) Open Unity and create a new project with Lightweight RP (Preview) included 2) Switch platform to Android in ... Read more

0
votes
Fixed

[LTRP] Reopening a project with Lightweight template gives a lot of shad...

Shaders

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Apr 11, 2018

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Version/s: 2018.1.0b11, 2018.2.0a9

Steps to reproduce: 1) Open Unity and create a new project with Lightweight RP (Preview) included 2) Switch platform to iOS/Android... Read more

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