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2
votes
Fixed

NetworkAnimator NullReferenceException

Networking

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Sep 24, 2015

-

Version/s:

NullReferenceException using NetworkAnimator in 5.2 Read more

0
votes
Not Reproducible

[Crash/Native Plugin] Editor crashes while trying to load a native plugin

Scripting

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Sep 22, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open attached project in windows- Editor crashes immediately after opening Read more

0
votes
Fixed

[UI] Image Set to Tiled Crashes the Editor

UI

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Sep 24, 2015

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Version/s: 5.2.1p1

The Editor will crash if an image uses sliced sprites with no empty space in the centre. Reproduction Steps:1. Open the scene 'Scene... Read more

5
votes
Fixed

'Default Is Native Resolution' option ignored, uses hidden Default Scree...

Deployment Management

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Sep 24, 2015

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Version/s: 5.2.1f1

How to reproduce: 1. Open any (new) project2. Go to the Player Settings3. Uncheck the 'Default Is Native Resolution' option4. Set th... Read more

0
votes
Fixed

[PlayerSettings] Error when opening the Player settings

Editor - Other

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Sep 24, 2015

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Version/s: 5.3.0a5

Reproduction steps:1. Open attached project (basically an empty scene)2. Go to Player settings (Edit-> Project Settings-> Play... Read more

0
votes
Duplicate

Toggling Animator.enabled restarts animation, flashes empty pose for a f...

Animation

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Sep 24, 2015

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Version/s: 5.2.1f1

How to reproduce: 1. Open attached project2. Open scene Animator Bug.unity3. Play the scene4. Press the 'A' key- Note the animation ... Read more

0
votes
Fixed

Detecting editor shutdown

Editor - Other

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Sep 24, 2015

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Version/s: 5.2.1f1

EditorWindow doesn't detect the OnApplicationQuit, OnClose or OnDestroy when the Editor is closed. Read more

0
votes
Fixed

Unable to find object causing large state update packets

Networking

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Sep 24, 2015

-

Version/s:

When the network serialization of the state of an object generates data that does fit into the MTU of a network packet, an error mes... Read more

0
votes
Fixed

manipulating a SyncList can cause "has not been spawned" error messages

Networking

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Sep 24, 2015

-

Version/s:

Manipulating a SyncList (such as adding items) before the object has been spawned causes an error message like "SendBytesToReady obj... Read more

0
votes
Fixed

[UWP][WSA] Application.isMobilePlatform always returns "true"

Windows Store Apps

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Sep 24, 2015

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Version/s: 5.2.1f1

Reproducible on 5.2, 5.3; Repro steps:1. Open project "IsMobilePlatformTest.zip";2. Build to WSA or UWP, deploy on PC or tablet. App... Read more

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