Search Issue Tracker

0
votes
Fixed

Crash when optimizing Mesh which contains overlapped indices in sub meshes

Graphics - LowLevel

-

Oct 29, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more

0
votes
Won't Fix

[IL2CPP] IL2CPP build crashes in specific MonoBehaviour

IL2CPP

-

Oct 05, 2016

-

Version/s: 5.3.6p5

Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more

1
votes
Fixed

[iOS] Mono does not support a specific security certificate when trying ...

Scripting

-

Jan 21, 2016

-

Version/s: 5.3.1f1

When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

-

Jan 24, 2016

-

Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

1
votes
Fixed

P/Invoking into non-existent library crashes player on WebGL instead of ...

WebGL

-

Mar 12, 2020

-

Version/s: 2018.1.0f1

Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]extern static void NonExistingAPI();public void Start(){try{NonExisting... Read more

0
votes
Fixed

Test results window cannot be used to check results from standalone buil...

-

Apr 19, 2023

-

Version/s: 6000.0.56f1, 6000.2.0b3, 6000.3.0a5, 6000.4.0a1

What problem are we solving? A bug was reported that the test results window cannot be used to check results from standalone built p... Read more

0
votes
Won't Fix

[Terrain] Paint Details tab doesn't show preview icons for prefab detail...

Terrain

-

Oct 13, 2016

-

Version/s: 5.5.0b7

1. What happenedPaint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce i... Read more

0
votes
By Design

Assets created via Assets menu become missing from Prefabs when the Pref...

Packman

-

Mar 26, 2019

-

Version/s: 2019.1.0a1, 2019.1.0b8, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1140704")2. Go to Window->Package Manager3. Press the "Add package from disk... Read more

0
votes
Fixed

[Shuriken] Particle emission module burst min max should be unsigned int

Shuriken

-

Mar 24, 2016

-

Version/s: 5.4.0b11

Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more

0
votes
Fixed

Import Settings Animation values can not be changed after adding a new A...

Animation

-

Jan 06, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "AnimationEventBug" project2. Click on Assets/xbot@idle (1).fbx in the Project window... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.