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[Metal] [iOS] Rendering artifacts (Skybox is rendered over other objects...
- This issue is not reproducible in 2018.1.9f1, but it should be backported to 2017.4. I couldn't find the original PR. Reproductio... Read more
Setting transform.localPosition on a rigidbody that is the child of anot...
How to reproduce: 1. Open the user-submitted project 2. Enter Play Mode, press the Space key and Pause the Play mode 3. Observe the ... Read more
[OSX] Going into fullscreen with either hotkey or Screen.SetResolution u...
How to reproduce: 1. Open attached project 2. See in Player Settings that it has FullScreen Mode set to 'MaximizedWindow' 3. Build &... Read more
[2018.2] Crash on Transform::InitializeTransformHierarchyRecursive when ...
How to reproduce: 1. Open the "TransformHierarchyAwake_crash.zip" project 2. Open the "Mainscene.unity" scene 3. Press Play Actual ... Read more
WebGL build produces an empty folder when project is located & built ins...
Steps to reproduce: 1. Put any project inside a Dropbox-synced folder 2. Build the project in that same folder for WebGL Expected r... Read more
Capsule Collider created in SpeedTree Editor differs in Unity Editor
When you import a Tree from SpeedTree Editor, the size of the Capsule Collider in Unity Editor does not match the size in the SpeedT... Read more
[Android] Some Mesh triangles are missing on Moto G 4 with OpenGLES3
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe the missing mesh triangles on spheres ... Read more
Editor crashes with GetManagerFromContext: pointer to object of manager ...
Steps to reproduce: 1. Download the repro project and open SceneFramework scene 2. Enter the Play mode 3. Once the menu loads, pres... Read more
Editor throws "get_dataPath is not allowed to be called from a script co...
Editor throws "get_dataPath is not allowed to be called from a script constructor" error on upgrading project from 2018.2 to 2018.3.... Read more
Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignmen...
How to reproduce: 1. Open the attached "1066465_repro.zip" project 2. Open the "ImageTestScene" scene 3. Observe that "PathRenderer"... Read more
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