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Reflection Probes, Default skybox, Lightmap texture cause Textures::Relo...
To reproduce:1. Deploy Sample Assets 5.0 project to WP8 (development build). The startup scene should be the menu scene2. Hit the "H... Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce:1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the modif... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
AssetDatabase.GetAssetPathsFromAssetBundle Only Returns Assets Explicitl...
Reproduction steps:1. Open attached project "AssetBundlePaths"2. From the editor menu select AssetBundles -> Dependencies3. This ... Read more
Inspector won't show variables of UnityEngine.UI.Text child class
To reproduce:1. Open attached project2. Open buguitext scene3. Select MyText script4. Notice that there is public variable5. Select ... Read more
[IL2CPP] Generator expressions in Boo scripts return invalid enumerators
Generator expressions in Boo scripts return invalid enumerators. See the following snippet: g = i for i in (1, 2, 3)for i in g: Debu... Read more
Broken UI when changing Camera Viewport Rect on Unity 5 on Android
Broken UI when changing Camera Viewport Rect on Unity 5 (works in 4.6) on Android Read more
[IL2CPP] WebSocket-sharp plugin fails to build with .NET 2.0 subset
To Reproduce: 1. Build the attached project with IL2CPP and .NET 2.0 subset.2. Observe that the build fails with an error (see comme... Read more
All about bugs
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Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking