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[Android] When launching a thread on an Android device after calling App...
To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more
GPU Lightmapper produces invalid texels in a certain scene
Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more
Unity Splash Screen is not shown when built to iOS
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the Unity Splash screen is not shown even though the 'S... Read more
Crash in g_logv when using nested/generic class
To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more
[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more
NullReferenceException is thrown when selecting multiple GameObjects wit...
How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more
Shader variants are recompiled while Building when the Platform is switc...
How to reproduce:1. Create a new project with the “Universal 3D Sample“ template2. Navigate to File → Build Settings3. Press “Build“... Read more
Tutorial window icons and colors do not adapt to Light Editor theme in V...
Steps to reproduce:1. Create new Unity project using VR Template2. Set Editor theme to Light (Preferences > General > Editor T... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
[M1] Crash when building or opening a specific scene
How to reproduce:1. Open project "project-for-reproduction.zip"2. Open Map_Zombie_Desert Scene (Assets/App/Scenes/Maps/ZombieMaps/Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”