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0
votes
Not Reproducible

Errors when tweaking substances

Substances

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Oct 10, 2016

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Version/s: 5.5.0b7

Steps to reproduce : - import the project attached - open the Scene 1 - select the plane - tweak the blood amount for the substance... Read more

1
votes
By Design

Imported *.png image have color artifacts when Sprite compression is used

2D

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Oct 10, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open attached project 2. Go to Assets>Sprites in editor 3. Click on Repro.png 4. Set Texture type to Sprite(... Read more

0
votes
Fixed

sprites not shown in dopesheet when selecting animation clip

Animation

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Oct 10, 2016

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Version/s: 5.5.0b7

-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more

0
votes
By Design

Animator state update wrongly when Update Mode set to Animate Physics

Animation

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Oct 10, 2016

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Version/s: 5.4.1p4

To reproduce: 1. Download the project, open the scene. 2. Set the animator update mode of game object "nanzhujue" to Animate Physic... Read more

0
votes
Fixed

ScrollRect performance is very slow when its 'Content' object contains c...

UI

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Oct 08, 2016

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Version/s: 5.3.6p1

- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more

8
votes
Duplicate

Crash in CollectAndProduceGameObjectHierarchy if Resources.UnloadUnusedA...

Scene Management

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Oct 10, 2016

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Version/s: 5.4.0f3

Editor crash if Resources.UnloadUnusedAsset() is called when async loading assets To reproduce: 1. Open attached project 2. Run cr... Read more

0
votes
Not Reproducible

[Terrain] Unity crashes on adding of speedtree to Terrain

Speedtree Integration

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Oct 10, 2016

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Version/s: 5.5.0b7

Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more

0
votes
Postponed

[Terrain] Textures panel has UI issues on resizing

Terrain

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Oct 10, 2016

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Version/s: 5.5.0b7

To repro: 1. Create a terrain. 2. Go to Inspector -> Terrain -> Paint Textures. 3. Add 2+ textures (using Edit Textures... -> Add... Read more

0
votes
Fixed

[AA] Holes appear in mesh when antialiasing is enabled

DirectX12

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Oct 03, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "837596.7z" 2. Open scene "demoScene" 3. In hierarchy select "Alignment" GO and click ... Read more

0
votes
Not Reproducible

When launching scene from second downloaded project from Asset Store - U...

Asset and Scene Management

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Oct 04, 2016

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Version/s: 5.5.0b6

1. Create a new project 2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store 3. ... Read more

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