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0
votes
Postponed

[Mono] Covariance crash

Mono

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Jul 21, 2015

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Version/s: 4.6.6p1

To Reproduce: 1. Open project 'CovarianceTestProjects'2. With Unity Test Tools Run Unity5PromiseTest (in Unit Tests) Read more

0
votes
Postponed
0
votes
By Design

[Build] [UI] Fullscreen toggle requires second click

WebGL

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Jul 28, 2015

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Version/s: 5.2.0b4

Repro steps:1) Open project and build scene fullscreen_bug for WebGL2) Click the button in the right upper corner of player and noti... Read more

2
votes
By Design

Going Fullscreen on mac doesn't notify build of size change

MacOS

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Jul 23, 2015

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Version/s: 5.1.2p1

To reproduce: 1) Download and open project2) Build and run for OS X3) Press the fullscreen button (green button on the corner of app... Read more

0
votes
By Design

The brush to paint terrain does not correspond with the mouse position

Terrain

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Jul 28, 2015

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Version/s: 5.2.0b4

To reproduce:1. Open attached project2. Open Untitled scene3. Select terrain4. Select Paint details5. Try to paint cubesExpected res... Read more

2
votes
Duplicate

[Shadow] Non shadowed areas on the asymetrical rendering.

Shadows/Lights

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Jul 23, 2015

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Version/s: 5.1.1p4

Steps to reproduce: 1. Open the attached project2. Open and play scene 'Shadows'3. Notice shadows look as expected4. On the script U... Read more

0
votes
Fixed

[Shaders][Gles] Legacy/Diffuse shader doesn't work with Gles2/3 on iOS

Shaders

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Jul 27, 2015

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Version/s: 5.2.0b4

To Reproduce: 1. Import the attached package into a new project.2. Build for gles2 and gles3 devices. Works fine on Metal Read more

0
votes
By Design

[Android][Camera] Using camera that is set not to clear flags causes maj...

Android

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Jul 12, 2015

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Version/s: 5.1.1f1

Using camera that is set not to clear flags causes major artifacts after rotating a device. Read more

0
votes
Fixed

App flickers on slower devices in task switcher

iOS

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Jul 21, 2015

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Version/s: 5.1.2f1

To reproduce: 1) Download and open project (attached stripped down version)2) Build and run on iOS3) Double press the home button to... Read more

0
votes
Fixed

[Materials] Material file content is non-deterministic in Editor - order...

Graphics - General

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Jul 28, 2015

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Version/s: 4.6.4p2

Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more