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Texture flickers on mesh with 2 materials while object is not in 0.0.0 p...
Steps to reproduce: 1) Download attached project " BugTest.zip " and open in Unity. 2) Open scene "FlickeringBug". 3) In Hierarchy ... Read more
[Android]Very long build times in Android due to assets in 'Resources' f...
To reproduce: 1) Create new project 2) In Resources folder, fill it with a lot of Assets 2) Build it for Android on 5.2 and 5.3 - no... Read more
[UNET] Client stops receiving some of the messages from server when conn...
Steps to reproduce: ! I would advise following attached repro video instead of steps 1. open attached project 2. build and run 3. s... Read more
[WSA] SerializationBinder missing from mscorlib
Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps: 1. open project... Read more
[SinglePassStereo] Refracted object seems to move as you turn your head
Using a DK2 headset with Single-Pass Stereo enabled stationary objects seen through refractive glass appear to move coincident with ... Read more
[SinglePassStereo] GUI elements only appear in right eye using SPS
With Single-Pass Stereo enabled GUI Text and GUI Texture objects only appear in the right eye in a DK2 headset. Read more
[SinglePassStereo] SPS only renders into one eye when GUI elements are used
Split screen stereo in Game view only shows a single eye's viewport for scenes that contain a GUI Texture or GUI Text when Single-Pa... Read more
SceneManager.SetActiveScene doesn't work inside the SceneManager.sceneLo...
Steps to reproduce: 1. Open attached "case_810327 repro" project 2. Open "One" scene 3. Play in editor 4. Observe console Results: ... Read more
[iOS] Game crashes when triggering events
Steps to reproduce: 1) Open the attached project. 2) Deploy to a device via Xcode. 3) Launch the app. 4) Enter the helicopter miniga... Read more
GUI.HorizontalScrollbar stops scrolling when using EditorGUI.LabelField
Steps to reproduce: 1) Download attached project "Bug_GUILabel.zip" and open in Unity. 2) In Toolbar, click on Tools >> WindowBugEd... Read more
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