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MonoBehaviour.OnMouseUpAsButton() no longer works if virtual reality sup...
Steps to reproduce: 1. Open the attached project (OC) 2. Open the issue_scene.unity scene 3. Switch platform to Windows Store 4. Ena... Read more
IL2CPP for Windows Standalone Development Build runs unexpectedly slow w...
Reproduction steps: 1. Open the attached project "VehicleToolsIL2CPPTest.zip"; 2. Go to Player Settings; 3. Change Scripting Backen... Read more
[IL2CPP] Player freezes when invoking OnDestroy
To reproduce: 1. Open project attached by QA 2. Build "_base" scene for iOS 3. Run it on the device 4. Hit the 1st button few times... Read more
Timeline ignores changes to Audio Source properties
To reproduce: 1. Open the project, attached by the user (3dSoundTest.zip) 2. Open the "default" scene 3. Enter Play mode 4. Hear th... Read more
Right-clicking on Color field and pressing Copy doesn't work in Play mode
To reproduce: 1. In a new project, create UI Image 2. Enter Play mode 3. In the Inspector, right-click on the Color field and press... Read more
[Template] Null Reference exceptions are thrown when the project is open...
Null Reference exceptions are thrown when the project is opened with Lightweight SRP Template. Steps to repro: 1. Create a new proj... Read more
AudioSource's pitch is ignored when audio is played via Timeline
To reproduce: 1. Open the project, attached by the user (case_1014213-3dSoundTest.zip) 2. Open the "default" scene 3. Enter Play mo... Read more
Audio plays in the Timeline if the Timeline was disabled prior to enteri...
To reproduce: 1. Open the project, attached by the user (case_1014213-3dSoundTest.zip) 2. Open the "default" scene 3. Disable Direc... Read more
Video Importer Tests Driver does not work, it causes the editor to freez...
Editor freezes on clicking on start test and after some time it throws following errors. I feel the errors are related to custom edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map