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[Compiler] Mono produces wrong IL code when assigning values from structs
Mono produces wrong IL code when assigning values from structs 1. SetupWhen running the script included in the example project the M... Read more
Terrain component missing its help icon
All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more
[WP8][WP8.1][WP10][MS Bug] UI mask doesn't work
1. On windows phone the UI Mask does not obscure according to the image, it only masks as a box. 2. Create new project, add mask, gi... Read more
Unity Connect menu redirects to wrong website
Go to Help -> Unity Connect and click it. A browser tab will open with the page connect.unity3d.com, which redirects to cloud.uni... Read more
SubState machine disappears when dragged into another one
To Reproduce:1. Open the attached project.2. Drag the "DragThisOne" SubState machine into the "New" "New" Sub-State Machine, and ver... Read more
[ShaderCompiler] Line is not compiled if TAB is used instead of space in...
Steps to reproduce: 1. Open the attached project2. Reimport the DepthWriter shader located in Assets/MappingTest folder to force it ... Read more
LoadAllAssetsAsync causes Thread::CurrentThreadIsMainThread()
To reproduce:1. Open attached project2. Play test scene3. Notice Thread::CurrentThreadIsMainThread() error Read more
[Input] When a fullscreen non-native resolution is used for a standalone...
To reproduce:1.Create new project, import attached "repro" package.2.Open and play "test" scene.3.Notice in left-top corner - 3 GUI ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template