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Shader Normal map not being loaded with AsssetBundle correctly
Steps to reproduce: 1. Open user attached project2. Open "BundleView" scene3. Enter PlayMode and observe both Cylinders look the sam... Read more
[OpenGL][macOS] Disconnecting second monitor while Unity is running rend...
Steps to reproduce:1) Make sure you have a second monitor attached.2) Open any project in Unity.3) Place Unity window in the second ... Read more
Changing Rect Transform's any axis rotation value to 9.9(9)e+12 modifies...
To reproduce:1. Create new project2. Create an empty game object, add Rect Transform component to it.3. Paste number '9999999999999'... Read more
[Canvas] Undoing canvas render mode change doesn't change canvas size to...
Steps to reproduce: 1. Create new project2. Add canvas to scene3. Change Render Mode to World Space4. Change size of canvas a bit5. ... Read more
When Firebase asset is imported, Unity crashes in <Firebase.FirebaseApp/...
Reproduction steps:1. Open the attached project;2. Open the scene "Demo";3. Enter and exit Play mode until Unity crashes; Actual res... Read more
Dropdown list becomes unclickable when re-enabling its parent canvas via...
To reproduce:1. Open project attached by the user2. Open scene test_CanvasDropdownProblem (if not opened)3. Hit play4. Press show ca... Read more
Re-enabling parent canvas via script which contains drop-down list a lot...
To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem if not opened3. Hit play4. Press show canvas and click... Read more
gameObject.SetActive(); called twice on a canvas which contains drop-dow...
To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem3. Hit play4. Press show canvas then open drop-down lis... Read more
Speedtree dont work with shadowmask in deferred
To reproduce: 1. Download attached project "907495.zip" and open in Unity2. Open "test" scene3. Zoom in and zoom out in Scene view E... Read more
Handles.DrawLine Stops drawing when values in Inspector are changed
To reproduce:1. Open attached project.2. Create new Empty Object.3. Add "NewBehaviourScript.cs" to it.4. In Inspector change Transfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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