Search Issue Tracker

2
votes
By Design

Shader Normal map not being loaded with AsssetBundle correctly

Asset Bundles

-

May 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project2. Open "BundleView" scene3. Enter PlayMode and observe both Cylinders look the sam... Read more

1
votes
Not Reproducible

[OpenGL][macOS] Disconnecting second monitor while Unity is running rend...

MacOS

-

May 09, 2017

-

Version/s: 5.6.0p4

Steps to reproduce:1) Make sure you have a second monitor attached.2) Open any project in Unity.3) Place Unity window in the second ... Read more

0
votes
Won't Fix

Changing Rect Transform's any axis rotation value to 9.9(9)e+12 modifies...

uGUI

-

May 09, 2017

-

Version/s: 5.5.3p3

To reproduce:1. Create new project2. Create an empty game object, add Rect Transform component to it.3. Paste number '9999999999999'... Read more

0
votes
Won't Fix

[Canvas] Undoing canvas render mode change doesn't change canvas size to...

uGUI

-

May 09, 2017

-

Version/s: 5.6.0p3

Steps to reproduce: 1. Create new project2. Add canvas to scene3. Change Render Mode to World Space4. Change size of canvas a bit5. ... Read more

0
votes
Won't Fix

When Firebase asset is imported, Unity crashes in <Firebase.FirebaseApp/...

Scripting

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "Demo";3. Enter and exit Play mode until Unity crashes; Actual res... Read more

0
votes
Fixed

Dropdown list becomes unclickable when re-enabling its parent canvas via...

UI

-

May 09, 2017

-

Version/s: 5.6.0p4

To reproduce:1. Open project attached by the user2. Open scene test_CanvasDropdownProblem (if not opened)3. Hit play4. Press show ca... Read more

0
votes
Won't Fix

Re-enabling parent canvas via script which contains drop-down list a lot...

uGUI

-

May 09, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem if not opened3. Hit play4. Press show canvas and click... Read more

2
votes
Won't Fix

gameObject.SetActive(); called twice on a canvas which contains drop-dow...

uGUI

-

May 09, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem3. Hit play4. Press show canvas then open drop-down lis... Read more

0
votes
Fixed

Speedtree dont work with shadowmask in deferred

Shadows/Lights

-

May 03, 2017

-

Version/s: 5.6.0p3

To reproduce: 1. Download attached project "907495.zip" and open in Unity2. Open "test" scene3. Zoom in and zoom out in Scene view E... Read more

0
votes
Fixed

Handles.DrawLine Stops drawing when values in Inspector are changed

Scene/Game View

-

May 08, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open attached project.2. Create new Empty Object.3. Add "NewBehaviourScript.cs" to it.4. In Inspector change Transfo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.