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0
votes
By Design

Using range serialized field will not update the inspector correctly.

Inspector Framework

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Nov 30, 2018

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Version/s: 2019.1.0a10

Steps to reproduce- Open the attached project in 2018.3.0f1- Select the cube object- Open the script CubeMovement- Change [Range(0f,... Read more

0
votes
Fixed

[Improved Prefab] Removed component doesn't disappear completely from th...

Scene Management

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Nov 30, 2018

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Version/s: 2019.1.0a11

The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more

0
votes
Fixed
0
votes
Won't Fix

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

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Oct 15, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more

0
votes
Won't Fix

[Android] Spurious "Unable to find libaudioplugingvrunity" error in `adb...

XR SDK

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Nov 08, 2018

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Version/s: 2018.2.13f1

Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Check the logcat and observe the "Unable t... Read more

0
votes
Fixed

AssetDatabase.LoadAllAssetsAtPath fails to load built in assets

Asset - Database

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Nov 28, 2018

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Version/s: 2018.2.17f1, 2018.3.0a1

In Unity 2018.2, when attempting to use the "AssetDatabase.LoadAllAssetsAtPath" to load the assets from either "Library/unity defaul... Read more

0
votes
Fixed

[Performance] UI Animators.update performance regression from the 2018.1...

uGUI

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Nov 28, 2018

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Version/s: 2018.2.8f1, 2018.3.0a11, 2018.3.0b11, 2019.1.0a1

How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the Raw Hierarchy data in the Profiler Window Actu... Read more

0
votes
Fixed

Trying to turn a prefab instance with missing asset into a prefab again ...

Scene Management

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Nov 30, 2018

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Version/s: 2018.3.0f1

Steps to repro:1. Create a GameObject2. Turn it into a prefab3. Delete the prefab asset4. Drag prefab instance in the project view. ... Read more

2
votes
By Design

Creating Texture2DArrays with certain formats results in them being chan...

Graphics - General

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Oct 19, 2018

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Version/s: 2018.2.0a1, 2018.2.12f1

How to reproduce:1. Open tester-submitted project (Texture2DArray)2. Drag the 'Array2D.cs' script onto any GameObject3. Enter Play M... Read more

0
votes
Not Reproducible

Assertion raises while dragging script onto prefab asset Inspector

Themes

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Nov 30, 2018

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Version/s: 2018.3.0f1

Steps:1. Create a script2. Create a new scene3. Add empty GameObject4. Drag GameObject to Project Brower to make a prefab asset5. Se... Read more

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