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[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Cube game object, make sure Timeline window is open 3. In I... Read more
Can't add references to package manager asmdef files from the editor
To reproduce: 1. Create a new Assembly Definition file 2. In the Inspector, try adding a reference 3. Observe that you cannot add r... Read more
Opening the Packman UI spams the console with >400 error Panel.PaintSubT...
As title says. The console errors can be cleared and the project runs, but if you leave the Packman UI window open, the same errors... Read more
[Windows] AssemblyDefinition csproj files include non-code assets from o...
Steps to reproduce: 1. Open user attached project 2. Go to Assets -> Open C# Project 3. Observe that the .shader files are included ... Read more
Applying a prefab with a missing script breaks Inspector view and errors...
To reproduce: 1. Open the QA's attached project 2. Select the "GameObject" in the scene and apply the prefab Expected result: A sin... Read more
Crash on Material::CreateMaterial when creating new project with "Cake M...
To reproduce: 1. Download "Cake Mania, Match 3 Complete Project" asset from the shop and make sure it is in the AppData folder 2. Cr... Read more
Camera freezes and not react on inputs while using holographic emulation...
How to reproduce: 1. Open any project with Vuforia imported or download attached project file and open Assets/Scenes/Main scene 2. D... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps: 1. Download "SlowPropertyField.zip" project and open in Unity 2. Select "Select This One" object in the hierarc... Read more
NavMeshBuildSettings.voxelSize always return 0.1666667
To reproduce: 1. Open the project, attached by the tester (NavMeshSettingsBug.zip) 2. Open the "test" scene 3. Enter Play mode 4. O... Read more
Generic Menu Causes GL.Lines to be Drawn with an offset and white
Reproduction steps: 1. Open the attached project "New Unity Project (3).zip"; 2. Open the "Tools/Grid" menu; 3. Left-click on the wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object