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Crash on mono_loader_error_prepare_exception
1) Try opening the stripped project I attached2) Notice the crash Read more
[Webplayer] LoadLevelAsync not working
-e: see title -repro: 1) Go to <staging env, see below>2) click on "Read now"3) Allow microphone access on the flash player.4)... Read more
[WSA][WP8.1]Data corruption in PlayerPrefs after updating app built wit...
Reproducible on WSA and WP8.1 platforms; PlayerPrefs get corrupted when project is updated from 5.0 to 5.1; To reproduce:1. Open att... Read more
Prefab values appear bold (overridden) even when they haven't been edited
How to reproduce: 1. Open attached project2. Drag the Cube.prefab into the scene- Note that its rotation and position are bold, as i... Read more
Splash screen is on by default in Unity Pro
How to reproduce: 1. Create a new project2. Go to Player Settings, Splash Screen tab- Note that 'Show Unity Splash Screen' is enabled Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more
Using StackTraceLogType.Full causes Debug.Log entries to not be clickable
1. Set Application.stackTraceLogType to Full2. Have a script do a Debug.Log call3. Double-click the entry in the console Expected: s... Read more
Typo in Movie Textures document for Japanese
Typo in Movie Textures document for Japanese http://docs.unity3d.com/ja/current/Manual/class-MovieTexture.html "Android の再生フォーマットが再生... Read more
Misformatted code in example snippet
On this page: http://docs.unity3d.com/Manual/LoadingAssetBundles.html the last two lines of code are unnecessarily indented. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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