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0
votes
Fixed

[iOS] Building with append doesn't work if project contains native plugins

iOS

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Jul 06, 2015

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Version/s: 5.1.1p2

To Reproduce: 1. Build the attached project.2. Build it again with append.3. Observe the "NullReferenceException: Object reference n... Read more

3
votes
By Design

[Webplayer][UI] Canvas not visible in webplayer build after 5.1.1

UI

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Jul 06, 2015

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Version/s: 5.1.0f3

Repro steps:1) Create a new project2) Add a canvas with a button or other element3) Build and run it on Webplayer settings4) Notice ... Read more

0
votes
Not Reproducible

Crash on mono_loader_error_prepare_exception

Mono

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Jul 06, 2015

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Version/s: 5.1.0f3

1) Try opening the stripped project I attached2) Notice the crash Read more

0
votes
Fixed

[Webplayer] LoadLevelAsync not working

Webplayer

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Jul 01, 2015

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Version/s: 5.1.1f1

-e: see title -repro: 1) Go to <staging env, see below>2) click on "Read now"3) Allow microphone access on the flash player.4)... Read more

0
votes
Fixed

[WSA][WP8.1]Data corruption in PlayerPrefs after updating app built wit...

WP8.1

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Jul 06, 2015

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Version/s: 5.1.1f1

Reproducible on WSA and WP8.1 platforms; PlayerPrefs get corrupted when project is updated from 5.0 to 5.1; To reproduce:1. Open att... Read more

1
votes
Postponed

Prefab values appear bold (overridden) even when they haven't been edited

-

Jan 20, 2015

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Version/s: 4.6.1f1

How to reproduce: 1. Open attached project2. Drag the Cube.prefab into the scene- Note that its rotation and position are bold, as i... Read more

0
votes
By Design

Splash screen is on by default in Unity Pro

Editor - Other

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Jun 21, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Create a new project2. Go to Player Settings, Splash Screen tab- Note that 'Show Unity Splash Screen' is enabled Read more

0
votes
Duplicate

ios il2cpp WWW crash

IL2CPP

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Jul 07, 2015

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Version/s: 5.1.1p3

Read more

3
votes
Fixed

Unity does not render UI images into RenderTextures

UI

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Jul 07, 2015

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Version/s: 5.1.1p2

How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more

0
votes
Fixed

Using StackTraceLogType.Full causes Debug.Log entries to not be clickable

Scripting

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Jul 07, 2015

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Version/s: 5.1

1. Set Application.stackTraceLogType to Full2. Have a script do a Debug.Log call3. Double-click the entry in the console Expected: s... Read more