Search Issue Tracker
LayerMask.LayerToName(int) is reporting incorrect values
To reproduce:1. Open the attached project and the 'LayerMaskBug' scene.2. Review the 'LayerMaskCheck' script. Note that script feeds... Read more
Changing color of substance instance changes color on all instances of a...
Steps to reproduce:1. Download and open attached project "SubstanceTest.zip"2. Open and play scene "testScene"3. Press space several... Read more
GridLayoutGroup flickering when destorying and creating items in a proce...
Steps: 1: Open the project -> TestBug scene2: Play the scene3: When new items are created and destroyed at the same time in GridL... Read more
[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...
If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more
Editor freezes when setting low value in modify reference solution in ca...
To reproduce:1. Open attached project2. Open the only scene ("05 Scores" in "Scenes")3. Select "Canvas"4. In "Ui scale mode" in "Can... Read more
[WebGL] touch not working with UI on mobile
-e: see title. it registers touch fine but you can't interact with the ui using touch -repro:--build run attached project on mobile ... Read more
Transitioning to an empty state causes layers to not blend properly
How to reproduce: 1. Open attached project (AnimatorBugProject.zip)2. Open scene demo.unity3. Play the scene4. Hit the 'Attack' butt... Read more
[Collision] OnParticleCollision() is not consistent while moving
Repro steps:1) open my attached player and run scene main_test2) Play the scene and select Start Game3) Try moving the Player object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark