Search Issue Tracker
Editor crashes when you resize Inspector
1) Open the stripped project I attached2) Open scene ApplicationLauncher3) Select ApplicationManager object in Hierarchy4) Notice th... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more
[MeshCollider][Rigidbody] Sphere collider rolling on mesh collider jumps
Steps to reproduce: 1. Open attached project (Collider5.zip)2. Open scene "test"3. Play it and notice that after rolling for some ti... Read more
[Undo][Redo] can't undo/redo changes made to long
Steps to reproduce: 1. Open attached project2. Select "LongData" asset3. Change the value of "Long"4. Undo (Ctrl+z) and notice that ... Read more
[iOS,ARMv7] Qualcomm Vuforia plugin causes the app to crash when optimiz...
To Reproduce: 1. Build the attached app for ARMv72. In Xcode Build Settings set Optimization level to 'Fastest/Smallest'3. Deploy th... Read more
GUILayout.EndHorizontal() throw an exception after calling BuildPipeline...
Repro steps:1) Open the project2) Go to Bundle -> Bundle Do in Menu bar3) Click Build AssetBundle4) Notice that exception is thro... Read more
StopCoroutine(String) and StopCoroutine(Function()) works differently
Repro steps:1) Open new project and assign attached script to any object2) Click Play and look at console window3) Pressing Space bu... Read more
Objects slide around on their own volition
How to reproduce: 1. Open attached project2. Open scene _Scenes/Init.unity3. Play the scene- The scene should begin stacking blocks ... Read more
CapsuleCastAll has issues when the start of the sweep is intersecting wi...
How to reproduce: 1. Open attached project2. Open scene TestScene.unity- The capsule casts in the scene represent character jump arc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects