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0
votes
By Design

Physcis2D.RaycastNonAlloc allocate memory

Physics2D

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May 21, 2015

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Version/s: 5.0.2f1

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0
votes
Postponed

Generics expander expands more than it is needed, resulting in endless r...

IL2CPP

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Jun 23, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project2. Build to iOS3. Open in Xcode4. In the Find navigator, search for "wrapper"- Notice that... Read more

0
votes
Fixed

Constraining Rigidbody2D teleports it to 0,0 when entering play mode

Physics2D

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Jun 25, 2015

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Version/s: 5.2.0a4

To reproduce:1. Open attached project2. Open Untitled Scene3. Enter play modeExpected result: The box object stays in it's placeActu... Read more

1
votes
Fixed

Physics 2D Raycaster always overrides UI raycaster regardless of sorting...

UI

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Jun 24, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Play the scene4. Select the EventSystem gameobject5. Hover ove... Read more

0
votes
Fixed
0
votes
Fixed

[Crash] Lightmapping two terrains results in crash

Graphics - General

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Jun 25, 2015

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Version/s: 5.1.1f1

Steps to reproduce:1. Open attached project's scene "Terrain test".2. Set one terrain's Y to -50.3. Wait for lightmapping to finish.... Read more

0
votes
Fixed

[ScriptableObject] NullReferenceException when selecting multiple assets

Inspector Functionality

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Jun 25, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more

2
votes
Fixed

[ImageFX][Fix Included] Game View is completely black when using adaptiv...

Camera

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Jun 20, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Open 'test' scene3. Notice the 'Cube' game object has a scale of 0 on X axis and ... Read more

1
votes
Fixed

Unity crash on launch caused by update checker

Connect

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Jun 26, 2015

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Version/s: 5.1.0f3

Crash is happening in the Unity update check, seems to be coming from CurlRequest::Check(). Elmir fixed it temporarily by dropping t... Read more

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] are not always generated correctly on terra...

AI

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Jun 25, 2015

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Version/s: 5.2.0a4

To Reproduce: 1. Open scene test or create a new terrain.2. For example set 'Jump distance' to ~8.5 bake.3. Reduce it to ~7.5, bake.... Read more

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