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[Build Callbacks] Build does not fail when using BuildFailedException
Steps to reproduce:1. Open attached project "BuildFailedException.zip"2. Open Build Settings and click "Build" Expected result: Buil... Read more
Editor Freeze when creating Tile Assets with special characters (*) in t...
To reproduce:1) Create a new project2) Import at least two textures and make them Sprites (note: if you try importing one with "" in... Read more
Any inverse pinvoke from GoLang code on Linux will cause the process to ...
To reproduce:1) Open attached project2) Build and run for Linux Standalone3) If it's 2018.3+, leave it for 5-10 mins CRASH! Reproduc... Read more
[Windows] Comparison window is distorted when user quickly switches betw...
Steps:1. Open attached project2. Open SampleScene3. Select "Cube" prefab instance4. Click on "Overrides" button in Inspector==>Th... Read more
Selecting multiple prefab overrides + clicking apply does not apply all ...
It is not possible to select + apply multiple individual prefab overrides at the same time. To reproduce:1) Create a new prefab2) Wh... Read more
Crash when swapping graphics APIs
Repro steps:1. download this project2. Open the CatsSushiScene3. Notice the console error: ```GLSL compilation failed:ERROR: 0:26: '... Read more
Serialization layout error thrown in Build when using Generic Classes wi...
How to reproduce:1. Open the user-submitted Project ("Bug - Serialization layout.zip")2. Build and run the Player with the "developm... Read more
[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...
To reproduce: 1. Download attached project "Blittest.zip" and open in Unity2. Open "test" scene3. Set Graphics API to OpenGLES24. Bu... Read more
System.PlatformNotSupportedException errors are thrown when using Grapev...
Reproduction steps:1. Open user submitted project ("GrapevineDllBug")2. Enter and quit Play mode3. Inspect errors in the console Exp... Read more
[ECS] Crash on AtomicList::Load after undoing
How to reproduce:1. Open the "Undo_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select "Bullet" game object in the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes