Search Issue Tracker
Importing high vertex count models throws a warning, splits the mesh eve...
Steps to reproduce:1. Open user attached project2. Reinport the "test_map" model3. Notice a warning come up: "Meshes may not have mo... Read more
[VR]Camera.RenderWithShader() does not place extra rendered objects in t...
Steps to reproduce:1. Download and open the attached project2. Turn on VR in Player settings3. Enter Playmode Expected result: shado... Read more
Asset store package "2D Toolkit" hierarchy menu no longer showing
Asset store package "2D Toolkit" hierarchy menu no longer showing 1. Create a new 2D project2. Open Asset Store3. Download "2D Toolk... Read more
Assertion failed: Invalid parameter pos in Rigidbody.TransformChanged be...
Repro:1. Open attached project2. Load three scenes (Adam_Scene, Lu_Scene, Guard_Scene)3. Run them all4. Wait ~5-8 minutes==>A bun... Read more
Crash in _getFeaturePoints3D while using Visage Tracker
Reproduction steps:1. Open the attached project;2. Try to open the "Jones" scene; Actual results: editor crashes on the scene openin... Read more
Having textures close together results in heavy z-fighting on mobile dev...
Steps to reproduce:1. Download and open the attached project2. Build scene "Evironment" for Android/GearVR3. Play the build4. Look a... Read more
Editor keeps spamming error "Unable to parse YAML file: [mapping values ...
Steps to reproduce:1. Open user attached project "Trunk.zip"2. Observe the errors in console window: "Unable to parse YAML file" Exp... Read more
Selecting shader for a material resets custom Render Queue to default sh...
When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more
[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...
Steps to reproduce:1) Open the attached project (Maya might be needed to import all the models).2) Build for iOS.3) Deploy on a devi... Read more
Drag and Drop causes the mouse to flicker as it moves
To reproduce:1. Open a new Unity project2. Click and drag Camera or Directional Light (or any other draggable object) Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning